This kit comprises 102 plastic components, and is supplied with 14x Citadel 32mm Round Bases and 1x Gnome Team Transfer Sheet. These miniatures are supplied unpainted and require assembly
This issue includes:Supernatural SuperstarsBackground on the origins of Vampire teams in Blood Bowl and how they play on the pitch. This includes information on their team positions, including Thra...
This multipart kit allows you to assemble The Drakfang Thirsters, a Vampire team for use in games of Blood Bowl. The team comprises eight Thrall Linemen, two Vampire Runners, two Vampire Blitzers, ...
This set contains:– 1x 36-page Blood Bowl: Gutter Bowl rulebook– 1x Double-sided fold-out Gutter Bowl pitch– 2x Matching double-sided dugoutsYou will need a copy of Blood Bowl – The Official Rules ...
This multipart plastic kit builds an Underworld Denizens team of 12 players for games of Blood Bowl. Using components from the existing Goblin and Skaven team sets, you'll be able to build 6 Goblin...
This multipart plastic kit builds an Old World Alliance team of 15 players for games of Blood Bowl. Using components from the existing Human, Dwarf, and Halfling team sets, you'll be able to build ...
The multipart plastic kit allows you to assemble the Kara Temple Harpies, an Amazon team for use in games of Blood Bowl. The team is made up of 6 Eagle Warrior Linewomen, 2 Piranha Warrior Blitzers...
The multi-part kit is comprised of 120 plastic components with which you can assemble the Norsca Rampagers, a Norse team for use in games of Blood Bowl. The team is made up of 6 Norse Raider Lineme...
This set includes:– 8 Player Reference cards for Bomma, Looney, Fanatic, Goblin Lineman, Pogoer, Ooligan, Doom Diver, and Trained Troll– 2 Star Player cards for The Black Gobbo and Varag Ghoul-Chew...
Dungeon Bowl casts you as the coach of a team of players from one of the eight Colleges of Magic. As you hunt the game ball in a dastardly dungeon, you'll avoid traps, jump through portals, and rum...
The multi-part kit is comprised of 64 plastic components with which you can assemble The Skull-tribe Slaughterers, a Khorne team for use in games of Blood Bowl. The team is made up of six Bloodborn...
This plastic model is supplied in 13 components, including a 40mm round base. Treemen are available to play for Wood Elf, Halfling, and Old World Alliance teams. You can find all the rules you need...
These plastic models are supplied in 8 components, allowing you to assemble one Dwarf and one Elf referee. The models are supplied with 2x 32mm Round Blood Bowl bases.
This finely detailed plastic model is supplied in 18 components and comes with a 32mm Round Blood Bowl base. All the rules you need to use Varag Ghoul-Chewer are included for your convenience. You ...
This finely detailed plastic model is supplied in 13 components, and comes with a 32mm Round Blood Bowl base. All the rules you need to use Griff Oberwald are included for your convenience. You can...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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