Each Set Booster contains 12 Magic cards, 1 Art Card, and 1 token/ad card or card from “The List” (a special card from Magic's history or Universes Within card—found in 25% of packs).
Every pack in...
Each Draft Booster contains 15 cards and 1 token/ad card, including 1 card of rarity Rare or higher and 2–4 Uncommon, 9–11 Common, and 1 Retro Land cards. Every pack contains 1 Retro card of any...
Your next adventure awaits! Each Set Booster contains 12 Magic cards, 1 Art Card, and 1 token/ad card, or card from “The List” (a special card from Magic's history—found in 25% of packs). Every pac...
The Lord of the Rings: Tales of Middle-earth Set Booster Box contains 30 The Lord of the Rings: Tales of Middle-earth Set Boosters and 1 Traditional Foil Box Topper card. Each Set Booster contains ...
Goblins and Walls. Cats and Phyrexians. Pirates and Unicorns. All together at last, thanks to Jumpstart.
Jumpstart is a new way to play Magic that mashes together themes from throughout the history...
Roll out the red carpet for your Commander! Enhance your multiplayer decks with some of the greatest cards to ever grace the Commander format. We’ve also got some surprises in store, with some pack...
Broaden Your Horizons
Modern Horizons returns with a treasure trove of tools for Modern and Commander players to build, tinker, and perfect the decks of their wildest dreams. Showcase hoarder, spre...
The Brothers’ War Set Booster Box contains 30 The Brothers’ War Set Boosters. Each Set Booster contains 12 Magic cards, 1 Art Card, and 1 token/ad card or card from “The List” (a special card from ...
Set boosters are the go-to for players who love to open boosters just for the fun of seeing what they’ll get. Just like Collector Boosters are for collecting and Draft Boosters are for drafting, Se...
Five distinct decks, one for each college. In these decks, you'll find a total of 81 new cards; the most new cards of any Commander set, ever. Each deck has 16 unique new cards and 1 new land card ...
Every pack includes a combination of 1–5 card(s) of rarity Rare or higher, and 3–8 Uncommon, 2–7 Common, and 1 Land cards. 1 non–Art Card and non–Land card of any rarity is foil. Traditional Foil B...
16 cards Repack MTG BoostersPerfect for cheap drafts!These boosters are sealed in a clear team bag in a way that the card faces can't be seen.Guaranteed to contain at least 1 foil card, 1 rare or m...
The Jumpstart 2022 Booster Box contains 24 Magic: The Gathering Jumpstart Boosters. Each Jumpstart 2022 Booster contains 1 insert indicating the pack’s theme and 20 Magic cards revolving around t...
Open hundreds of cards, upgrade your deck, and shape your destiny! With 36 Theros Beyond Death booster packs, the possibilities are nearly endless.
Play in style with full-art "Nyx" basic lands—th...
The beloved story and characters of The Lord of the Rings meet the thrilling gameplay of Magic: The Gathering in this The Lord of the Rings-themed Commander Deck. Try out Magic’s most popular fo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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