For 1-5 players. Ages 10+
40-70 minute playing time
A competitive bird-collection, engine-building Game
You are bird enthusiasts—researchers, bird watchers, ornithologists, and collectors— seeking...
A stand-alone card game set in the universe of The Resistance.In a future where the government is run for profit, all but a privileged few live lives of poverty and desperation. The Resistance rise...
The Inner Sphere Battle Lance includes the much-loved Warhammer, Rifleman, Phoenix Hawk, and Wasp -no assembly required- along with four MechWarrior pilot cards and four Alpha Strike cards.
The two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.
The teams compete to see who can make contact with all of their agents fir...
• Standing from seven to sixteen meters tall, and weighing from twenty to one hundred tons
• Powered by an armored and shielded fusion reactor
• Skeleton of honeycombed, foamed aluminum co...
This new box set contains everything you need for more advanced 'Mech on 'Mech action.
Contents:
Each Comstar level includes six 'mechs (no assembly required) along with six MechWarrior pilot cards...
Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was ...
Secret Hitler is a social deduction game for 5-10 people about finding and stopping the Secret Hitler.Players are secretly divided into two teams: the liberals, who have a majority, and the fascist...
In Catan: Seafarers you control a group of bold seafaring settlers exploring and taming the wild, uncharted Isles of Catan. Each game brings you to new seas and new lands. You might even discover t...
Crimes happen in the city!With the view for details you'll be searching for facts: Look for the scenes that provide you with the correct facts to solve the crime cases.The giant city map (75 x 110 ...
In Battletech: Alpha Strike, you take command of large-scale engagements, fueled by tabletop miniatures gameplay designed for the modern wargamer. Inside is everything you need to start tossing dic...
This expansion box serves up intermdiate-level play, building off the recent, best-selling release of Battletech: A Game of Armored Combat. This new box set contains everything you need for more ad...
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires f...
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the...
Part puzzle, part game. Play as either Land or Sea (or the Cartographer in a 3 player game). Each player plays with 2 double-sided hex tiles containing a mix of land and sea shapes. They take turns...
Find adventure in a marvelous asymmetric game. Root provides limitless replay value as you and your friends explore the unique factions all wanting to rule a fantastic forest kingdom. Play as the: ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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