Loved and hated in equal measure, over the last four decades the UrbanMech has become the mascot of BattleTech. Recently, the UrbanMech has been turned into multiple plushies, appeared in a company...
Unleash the Snord’s Irregulars Assault Lance! Included is the new Spartan and unique-to-the-Irregulars FrankenMech, a jumping Guillotine, and new variant of the Highlander—no assembly required—alon...
Five punchboards representing two armies of nearly eighty Unit and Command counters each.
Two maps that form a large Strategic BattleForce map; laminated, the back side can be used to create your ...
From their very first days, the Kell Hounds—and their infamous founding brothers, Morgan and Patrick—took the Inner Sphere by storm. The steadfast Hounds changed the very course of history, facing ...
The Northwind Highlanders trace their lineage back to the pre-spaceflight age of ancient Terra. From small-scale uprisings to epic struggles, as a House regiment and as mercenaries, every generatio...
Extimated Release Date - 2023
The Eridani Light Horse are an elite mercenary outfit boasting one of the longest histories and the deepest traditions in the Inner Sphere. From their origins with the...
In 2439 the Terran Hegemony unleashed the Mackie—the first BattleMech—setting off an arms race across the Inner Sphere. The Proliferation Cycle anthology tells the story of how all six Houses emplo...
In Battletech: Alpha Strike, you take command of large-scale engagements, fueled by tabletop miniatures gameplay designed for the modern wargamer. Inside is everything you need to start tossing dic...
BattleTech: Tamar Rising is a BattleTech sourcebook providing full details of the events in the former Clan Jade Falcon Occupation Zone from 3151 to mid-3152.
Included are a full historical summary...
The comm line abuzz with pre-battle orders.The pounding rhythm of a metal titan on the prowl.The shifting glow of your BattleMech's controls spread before you.
Then the abrupt tone-lock of incoming...
For the first time in 35 years of heavy-metal mayhem, roll out high-quality neoprene maps on your BattleTech gaming table!
Each map is 34” x 22″, the perfect “two-map” size for most games. The maps...
This expansion box serves up intermdiate-level play, building off the recent, best-selling release of Battletech: A Game of Armored Combat. This new box set contains everything you need for more ad...
Empire Alone is a sourcebook providing full details of the events around the Wolf Empire and Free Worlds League from 3151 to mid-3152. Included are a full historical summary of events in those regi...
Technical Readout: Dark Age expands on Technical Readout: Succession Wars, Technical Readout: Clan Invasion, and Technical Readout: Jihad by combining the ’Mechs previously found in Technical Reado...
The Inner Sphere Striker Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. The box also provides four dry-erase cards, which are in...
This expansion box serves up intermediate-level play, building off the recent, best-selling release of Battletech: A Game of Armored Combat. This new box set contains everything you need for more a...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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